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Hyper-realistic mud
Mud is one of the weathering effects modelers strive hardest to get right. For many years, lots of home-made recipes and impossible concoctions have been tried. Finally, some model brands launched ready to use acrylic mud products; but the texture was not great and not very realistic. These products, a simple mix of acrylic resin and grounded pumice stone, have been used to create textured surfaces in arts & crafts for many years but are certainly not suitable to use in advanced modeling techniques no matter how good the mud color is. In the year 2002 we began studying this problem in search of a solution, searching for a product and an application method that rendered a realistic mud effect. And it wasn´t exactly easy, as various acrylic mud formulations didn't work, it became necessary to develop a new product from the ground up. Finally, and after two years of trials and testing, AMMO has developed the ultimate mud product with not just a realistic and varied range of colors, but also with many different micro-textures and a great deal of flexibility in the application method.
The long drying time allows for touch-ups, corrections, or removal without risking irreparable mistakes. Hyper Realistic Mud dries rock hard and sticks firmly to the surface. Only with a product like this is it possible to make wet-on-wet mixes, just like it happens with mud in reality. The previously available acrylic products dry too quickly, so it is not possible to make corrections at this critical step of the painting process. Below I'll explain how to use Mud straight from the jar, and how to make mud splashes as well as thicker mud textures. These ideas will be put to use on a model to show the different possibilities including combining these products with natural materials. From this moment on, realistic mud effects will be simple, diverse, and within reach of any modeler.
The long drying time allows for touch-ups, corrections, or removal without risking irreparable mistakes. Hyper Realistic Mud dries rock hard and sticks firmly to the surface. Only with a product like this is it possible to make wet-on-wet mixes, just like it happens with mud in reality. The previously available acrylic products dry too quickly, so it is not possible to make corrections at this critical step of the painting process. Below I'll explain how to use Mud straight from the jar, and how to make mud splashes as well as thicker mud textures. These ideas will be put to use on a model to show the different possibilities including combining these products with natural materials. From this moment on, realistic mud effects will be simple, diverse, and within reach of any modeler.
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